
Does that include matchmaking only or custom matches too?

The press release mentioned dedicated server support.The game does not make use of platform specific features such as the Kinect or touchpad features.Are you going to use some of the peculiar features of each platform, such as Kinect and/or the DualShock 4 touchpad/Sixaxis features?.The development of the console version is handled by Hardsuit Labs, a great company we have enjoyed working with and who has brought the quality of this version of the game to a much higher level. Which frame rate and resolution have you been able to achieve while developing Chivalty: Medieval Warfare on PlayStation 4 and Xbox One?.This means that the game will run substantially better, battles will be more intense with more warriors involved and host-migration and poor connection quality no longer stand in your way of glory in the battle.
#Chivalry medieval warfare servers not showing up Ps4
The primary difference users can experience between the PS3 and X360 versions and the new PS4 and Xbox One versions are a doubling of the max player count (from 12 to 24), as well as dedicated servers.What kind of improvements can players expect to find on PlayStation 4 and Xbox One, other than the obvious ones related to graphics? You've developed and released Chivalry: Medieval Warfare for PlayStation 3 and Xbox 360.The first person melee focused action multiplayer title already released for PlayStation 3 and Xbox 360 last year (after launching on PC in late 2012), so we reached out to Torn Banner Studios' President Steve Piggott in order to learn more about this edition for current gen consoles. Last week, Activision and Torn Banner Studios announced that Chivalry: Medieval Warfare would be released for PlayStation 4 and Xbox One on December 2 and December 1, respectively.
